android - why And-engine is completely blackout on onResume overrided function? -
android - why And-engine is completely blackout on onResume overrided function? -
i using andengine gles 2.0. sometime when resume activity there finish blackout in game. although update , touch events of sprites working there finish blackout on screen. problem?
andengine assumes egl context invalidated, , must reload resources. typically takes non-negligible amount of time, causing black screen.
efforts underway eliminate problem on android 3.0+ possible, impact android 2.x
android andengine
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