android - why And-engine is completely blackout on onResume overrided function? -



android - why And-engine is completely blackout on onResume overrided function? -

i using andengine gles 2.0. sometime when resume activity there finish blackout in game. although update , touch events of sprites working there finish blackout on screen. problem?

andengine assumes egl context invalidated, , must reload resources. typically takes non-negligible amount of time, causing black screen.

efforts underway eliminate problem on android 3.0+ possible, impact android 2.x

android andengine

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